So I’m a newbie at Unreal Engine and I’m trying to integrate this into my project. Here’s what I’ve done:
- Copied all the CPP files, then compiled them.
- Created the necessary Blueprints inheriting from those CPP files.
- Copied all widgets in UI from that project to mine using File Explorer.
- Lastly, I’ve tried following the HUD Blueprint when I ran into a problem.
As you can see from above, I cannot convert my (Picture B) Player Controller Object Reference like it does in Picture A.
What should I do? Thank you so much in advance.