Converting Lyra 5.0 blueprint to UE5.0


I am trying to copy a Lyra blueprint over to UE5 and need some help trying to figure out which nodes I can use in the place of nodes the ones that are causing errors. Is there perhaps a simpler way of doing this?

thanks for any help

Copying BPs out of Lyra is probably not going to work well at all.

Lyra uses a LOT of C++ code under the hood that drives its behavior. If you copy BPs out you may also need to copy quite a lot of C++ and INI to make it work.

Good luck!