Converting landscape to Nanite causing LGT (landscape grass) density to break

There is an odd issue when converting a landscape that has LGT spawning on it to Nanite, where the grass density seems to break.

As you can see in the images enabling Nanite gives it some kind of stroke like pattern where a lot of grass is missing in areas they were not before.

Nanite

Old

Already tried most of the obvious stuff like flushing the grass cache, rebuilding grass maps, rebuilding the Nanite landscape but no luck :confused:

A temporary solution seems to be enabling/disabling “Nanite Skirt” in the landscape parameters, however this has to be done each time you load the level as enabling → saving → restarting breaks the grass density again. Seems like each time the Nanite landscape is built it also breaks the density.