I have the following issue in my project “Some data within DataLayers is deprecated. Run DataLayerToAssetCommandlet to create DataLayerInstances and DataLayer Assets for this level.”
I have tried running the Commandlet using the following command.
C:\Users\Chris\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64>UnrealEditor.exe C:\Users\Chris\Documents\Unreal Projects\CastleWolfenstein\CastleWolfenstein.uproject -run=DataLayerToAssetCommandlet C:\Users\Chris\Documents\Unreal Projects\CastleWolfenstein\Content\CastleWolfenstein\Maps\CastleWolfenstein_Persistent -DestinationFolder=/Game/DataLayerConversion
However, I am getting the following error.
[2023.09.02-20.01.10:301][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2023.09.02-20.01.10:305][ 0]LogLiveCoding: Display: Starting LiveCoding
[2023.09.02-20.01.10:305][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.09.02-20.01.10:306][ 0]LogLiveCoding: Display: First instance in process group “UE__0x9efc5e17”, spawning console
[2023.09.02-20.01.10:311][ 0]LogLiveCoding: Display: Waiting for server
[2023.09.02-20.01.10:755][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.09.02-20.01.10:888][ 0]LogDataLayerToAssetCommandlet: Display: Data Layer Conversion started…
[2023.09.02-20.01.10:924][ 0]LogWorldParitionCommandletUtils: Error: Unknown level ‘C:\Users\Chris\Documents\Unreal’
[2023.09.02-20.01.10:924][ 0]LogDataLayerToAssetCommandlet: Error: Failed to Load C:\Users\Chris\Documents\Unreal, Conversion will abort
[2023.09.02-20.01.10:924][ 0]LogDataLayerToAssetCommandlet: Display: Data Layer Conversion took 36 ms
[2023.09.02-20.01.10:924][ 0]LogInit: Display:
[2023.09.02-20.01.10:924][ 0]LogInit: Display: Warning/Error Summary (Unique only)
[2023.09.02-20.01.10:924][ 0]LogInit: Display: -----------------------------------
[2023.09.02-20.01.10:924][ 0]LogInit: Display: LogWorldParitionCommandletUtils: Error: Unknown level ‘C:\Users\Chris\Documents\Unreal’
[2023.09.02-20.01.10:924][ 0]LogInit: Display: LogDataLayerToAssetCommandlet: Error: Failed to Load C:\Users\Chris\Documents\Unreal, Conversion will abort
[2023.09.02-20.01.10:924][ 0]LogInit: Display:
[2023.09.02-20.01.10:925][ 0]LogInit: Display: Commandlet->Main return this error code: 1
[2023.09.02-20.01.10:925][ 0]LogInit: Display: With 2 error(s), 0 warning(s)
[2023.09.02-20.01.10:925][ 0]LogInit: Display:
Execution of commandlet took: 0.04 seconds
I understand its an issue with the file name, I have inserted the correct file location but it appears that Commandlet isn’t picking up the full length of the file path. Any help!?
Thanks