- Put some BSP actor (Box, Cone, Cylinder…)
- Convert to Blocking Volume by Detail → Actor → Convert Actor combo box
- Unexpected surfaces remaind in View Port Window
I can touch these surfaces, but they are not in World Outliner.
These unexpected surfaces have been gone by using the following commands:
- Put some new BSP actor
- Build → Build Geometry
I tested three versions:
- 4.7.6 on windows 10: works fine (no unexpected surfaces)
- 4.8.3 on windows 10:
- 4.9.2 on windows 10: