Converting autonomous vehicle configuration to manual vehicle using blueprints

Hey,

I am trying to convert the autonomous vehicle to manual vehicle configuration(same vehicle)

I have already designed the blueprint for an autonomous vehicle.
My project requirement is: when the game starts the autonomous vehicle follows the spline path and after some time user press the H button from the keyboard that breaks the spline path and convert the vehicle to a manual configuration at the same location.

#What part of the vehicle will become manual if its still following the same path?

  • Steering
  • Throttle

Below is the autonomous vehicle blueprint:-


I have tried one another solution with conversion using two vehicle:-

1.BP_autonomous
2.BP_Manual

You can see the below screenshot:-

But it has two issues :-:

1- The flip-flop node is not working correctly means that after the user presses the H key the control switches to the manual vehicle but if the user again presses the H key nothing will happen.

2- I am not able to find the solution to put the manual vehicle on the same location as autonomous vehicle