Title says it all. How would i go about converting an actor into a child actor component. I’ve pull out a string from set that i’m using however the only thing that i can do with it is child actor things like casting to itself and making an array of other child actors doesn’t even seem to recognize the object that it is in.
Bump Anyone?
Hi,
I made mine by right clicking on the actor and pressing “Create Child”, then transfering the code from parent to child and just letting parent hold only the variables.
Ah, Well. You see i’ve got a weapon spawner that selects an actor that is a different blueprint say like “plasma blaster” then sets that weapon spawner for its child to be plasma blaster.