Hi, anyone with the solution to landscape becomming black shiny and metalic after rebuilding to nanits ?
i had to rescale the uvs of my textures. somethings happens to them with the conversion. (i had to set the scale back to 1 to get the same look as before, but it might be different for you?)
That is a solution i havent seen before. where did you change UV?
ah the way i wrote it is missleading…i ment the scaling of the uvs in the material