Converted a BSP Box to a StaticMesh but how to make it block the character?

I have convert a BSP Box to a StaticMesh Box, but i can’t make it walkable or work like a wall to block my character to walk through it .
Please help.
Thx a lot.

Hi there,

Open the mesh in the Static Mesh Editor (just double click the asset from the content browser), and then we can add collision to the object. If it is a rectangular shape, all you need to do is go to the menu:

Collision -> and select “Add Box Simplified Collision”

adds a collision box roughly the size of your wall. Clcik the Save button and you will no longer be able to walk through it.

If you have a different shape you can use the Sphere or Capsule for rounded meshes, or Auto Convex for more complex shapes.

Hope that helps!

There is an option in the static mesh viewer that allows you to create a custom collision mesh for an object. Try using that. It should solve your problem.

I will just add tutorial to the suggestions that were already mentioned: :slight_smile:

oh,yes. That works!
Thanks guys.