Hey, I´ve tried to Convert some Projects to 5.4 from 5.3.
Now if i try to save the Project i cant save anymore. Everytime i try to save there comes the Box that says i cant save the Build data.
The Other Error is when i want to use the Project Launcher than on Cooking it comes
“LogShaderCompilers: Error: ShaderCompileWorker terminated unexpectedly! Falling back to directly compiling which will be very slow. Thread 33.
LogShaderCompilers: Error: SCW 5 Queued Jobs, Unknown number of processed jobs!
LogShaderCompilers: Error: Job 0 [Single] Failed: M_DynamicMeshComponentVtxColor_c3bca88ead0597ad/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicy/0:/Engine/Private/BasePassPixelShader.usf|MainPS VF ‘FLocalVertexFactory’ Type ‘TBasePassPSFNoLightMapPolicy’ ‘/Engine/Private/BasePassPixelShader.usf’ Entry ‘MainPS’ Permutation 0
LogShaderCompilers: Error: Job 1 [Single] Failed: HairCardsDefaultMaterial_c5d08c0253ef9946/Default/FHairStrandsVertexFactory/FDeepShadowDomMeshPS/0:/Engine/Private/HairStrands/HairStrandsDeepShadowPS.usf|MainDom VF ‘FHairStrandsVertexFactory’ Type ‘FDeepShadowDomMeshPS’ ‘/Engine/Private/HairStrands/HairStrandsDeepShadowPS.usf’ Entry ‘MainDom’ Permutation 0
LogShaderCompilers: Error: Job 2 [Single] Failed: HairCardsDefaultMaterial_c5d08c0253ef9946/Default/FLocalVertexFactory/TShadowDepthPSPixelShadowDepth_OnePassPointLight/0:/Engine/Private/ShadowDepthPixelShader.usf|Main VF ‘FLocalVertexFactory’ Type ‘TShadowDepthPSPixelShadowDepth_OnePassPointLight’ ‘/Engine/Private/ShadowDepthPixelShader.usf’ Entry ‘Main’ Permutation 0
LogShaderCompilers: Error: Job 3: Pipeline DepthPipeline
LogShaderCompilers: Error: PipelineJob 0 Failed: HairCardsDefaultMaterial_c5d08c0253ef9946/Default/DepthPipeline/FHairCardsVertexFactory/FDepthOnlyPS/0:/Engine/Private/DepthOnlyPixelShader.usf|Main VF ‘FHairCardsVertexFactory’ Type ‘FDepthOnlyPS’ ‘/Engine/Private/DepthOnlyPixelShader.usf’ Entry ‘Main’ Permutation 0
LogShaderCompilers: Error: PipelineJob 1 Failed: HairCardsDefaultMaterial_c5d08c0253ef9946/Default/DepthPipeline/FHairCardsVertexFactory/TDepthOnlyVS/0:/Engine/Private/DepthOnlyVertexShader.usf|Main VF ‘FHairCardsVertexFactory’ Type ‘TDepthOnlyVS’ ‘/Engine/Private/DepthOnlyVertexShader.usf’ Entry ‘Main’ Permutation 0
LogShaderCompilers: Error: Job 4: Pipeline DepthPipeline
LogShaderCompilers: Error: PipelineJob 0 Failed: HairCardsDefaultMaterial_c5d08c0253ef9946/Default/DepthPipeline/FLocalVertexFactory/FDepthOnlyPS/0:/Engine/Private/DepthOnlyPixelShader.usf|Main VF ‘FLocalVertexFactory’ Type ‘FDepthOnlyPS’ ‘/Engine/Private/DepthOnlyPixelShader.usf’ Entry ‘Main’ Permutation 0
LogShaderCompilers: Error: PipelineJob 1 Failed: HairCardsDefaultMaterial_c5d08c0253ef9946/Default/DepthPipeline/FLocalVertexFactory/TDepthOnlyVS/0:/Engine/Private/DepthOnlyVertexShader.usf|Main VF ‘FLocalVertexFactory’ Type ‘TDepthOnlyVS’ ‘/Engine/Private/DepthOnlyVertexShader.usf’ Entry ‘Main’ Permutation 0”
The Errors are some time different and are Problems with the Landscape also.
Can someone help me on that ?