Convert Landscape Splines to static Mesh?

Hello, i am currently building a road system using the Landscape Splines and applied a road mesh to it. Is there a way to convert the created road network to a single static mesh?
Thank you!

I am using UE4.27

The topic is a bit old but they can refer to the tutorial below to help others.

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Thanks a lot for this!! @Yepkoo

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