Convert FVector to FRotator

I am making a rotation based on the player acceleration which is a vector. When I compile I get error saying that you cannot convert FVector to rotator any help please?


This will return a FRotator from your FVector.

Same thing the other way to get a vector from a rotator :



Thank you it worked!!!

Thanks, this is helpful info to know.


This is a question from the beta version of the engine. We are marking this answered for tracking purposes. If you are experiencing an issue similar to this please post a new question.

Thank you.