Convert Function to Event - Cannot Delete Variable [CRASHES]

I recently converted a function to an event which had a local variable called index. Now when I try to remove that variable unreal crashes. Simply clicking on the left over variable will crash the editor and I cannot find a way to delete or modify the node at all.
Currently the script works fine because it is not connected to anything, but I would like a way to remove it so I don’t have to be careful navigating the BP.

I’m facing this same issue right now. My current solution is to disconnect the blueprint node in which the variable is used or is linked to, after that, compile, save, and then I can delete the variable with no issues.