hello people, maybe this is a stupid question jeje, but i unknow how archive, in fact how convert a UE FString to normal c++ Char] ???
if anyone know how, i am very thankful with!!!
hello people, maybe this is a stupid question jeje, but i unknow how archive, in fact how convert a UE FString to normal c++ Char] ???
if anyone know how, i am very thankful with!!!
There is an overloaded operator * for FString -> TCHAR*
So you can do things like TCHAR* chars = *MyString; or FString::Printf(TEXT(“Hello, the contents of My String is: %s”), *MyString);