Convert Float to T2d

Hey !
I’m trying to do a grass shader using POM and height map based on something I’ve seen on Unity(

I’ve created a quick noise setup that I haven’t finished yet but I have noticed that the Height map input on the POM node is a T2d. I may need to find a way to convert float to T2d but I didn’t find anything on the web :confused:. Does anyone have a clue of how to do it please ??

I Don’t think you can, you’ll need to use a T2d source. You should be able to create your heightmap using T2d’s though.