Hay, i have just read the article about if you want to start making games for console? But does that support the Blueprint Visual scripting ? If not is there a way to convert it to c++ Script.Thank’s
There shouldn’t be a problem using Blueprints for console games. They are basicly c++ and the Engine will handle them as such if you cook your game.
Converting Blueprints to C++ isn’t possible. Blueprints are using exposed functions that are different in C++. You would need to convert them by hand.
What eXi said is correct. Blueprints, under the hood, are just C++, so there is no platform restriction for them. There is not a script to just convert Blueprints to straight C++ and honestly I don’t think you would want one. Blueprints don’t really lend themselves to various design patterns which is something you would most likely want to take advantage if you are creating a system within C++.