Drakgoku
(Drakgoku)
1
I see FirstPerson template, and have :
BluePrints
- FirstPersonCharacter
- FirstPersonProjectile
And if you see in event graph, not show nothing
C++
- MyProjectCharacter
- MyProjectProjectile
And if you see in visual studio, shows all information about comunicate MyProjectCharacter class + MyProjectProjectile class
How you can pass FirstPersonCharacter (BP) to MyProjectCharacter (C++) ?
Drakgoku
(Drakgoku)
2
Who can tell me how to turn the blueprints to c ++?, Or the class was written from the beginning?
It is not yet a feature, so for now you have to do it manually.
Drakgoku
(Drakgoku)
4
Thanks rrstuv I read this post : Blueprints vs C++ | Shooter Tutorial , I will use c++
Hi rrstuv I combined Blueprints with c++ (characterPerson) is so fun
If I recall correctly, there is a way to convert blueprints to C++ (Blueprint to C++ Translating Tool! - C++ Gameplay Programming - Unreal Engine Forums, but I believe Epic is still working on creating a better way to convert.