I have a scenario, but do not know if that is possible. I have created blueprint and everything for my player character. Now, I want to create an enemy character, which has all the characteristics very same as the player character, but it should work with AI, the player will not be controlling the enemy. Now I have 2 questions.
- Is there a way that I can re-use the existing player character, like duplicating it and convert it into an AI? Or should I redo everything that I did for the player character again?
- If I re-use the existing player character, is it possible, that I make some modifications, (example the idle pose changed in Animation Blueprint) is there a way to affect in the enemy AI character automatically.
Thanks in advance for your suggestions.