Is there any functionality in Unreal Engine to do this? 3D projection - Wikipedia
Specifically **orthographic **(parallel) projection: https://en.wikipedia.org/wiki/3D_pro…hic_projection
For example, if the 2D ‘plane’ represents a directional light souce, I want to be able to calculate how much of an object area (in 2D space) is ‘lit’ by the light source.
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