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Convert 360 degrees float (wind direction) for RotateAboutAxis (material) to apply a wind force in the right direction?

math? question… I have a wind directional degrees (for example, 180 degrees) in a variable : that comes from theultra dynamic weather plugin - that i am trying to convert into a vector (i think?) to make the direction apply correct to a material (wind animation) in my material Screenshot_1|690x429

any tips would be great!