EGroundDirection value = EGroundDirection::DOWN;
const TCHAR* msg = ANSI_TO_TCHAR("EGroundDirection ");
const UEnum* EnumPtr = FindObject<UEnum>(ANY_PACKAGE, msg,true);
UE_LOG(LogTemp, Warning, TEXT("This is the data: %s"), *EnumPtr->GetEnumName(0));
UE_LOG(LogTemp, Warning, TEXT("This is the data: %s"), *EnumPtr->GetDisplayNameText(EGroundDirection ::DOWN).ToString());