I am fairly new to Unreal and starting to develop a small Gallery Exhibition of Photos in 3D.
So far I could easily build the 3D assets, place them etc., but I cannot wrap my head around how to make the project controllable from Desktop AND on mobile devices (Android & iOS).
Moving through the space should be possible with Virtual Joysticks (and WASD Keys for Desktop)
My problem is that in:
→ Project Settings → Engine → Input
I have set up the Virtual Joysticks to be Alway visible and have set up some Mappings for moving forward, backwards, up, down etc.
This made it possible to navigate through the map on the Desktop Browser by clicking and dragging with the Mouse on the Virtual Joysticks, but on my Smartphone Browser I cannot click and drag on them.
I have tried to assign “Touch 1” to the Main Input Keys of the DefaultVirtualJoysticks Template, but that did also not work unfortunately.
Did I miss something here? Is it actually possible to use the Virtual Joysticks in a HTML5 packaged Project on a smartphone Browser?