Controls for strategic game

Hi
For my game, i have created a strategic player controller with controls for mouse, keyboard and gamepad. You can change this controls with variables and attributes in class settings and of course you can easily change things in blueprint if you want.
All is done in blueprint except for some functions in C++.

I want to do a plugin of this to learn how to do this.

But i was wondering if someone will be interested by this and how much you will pay for this (if you will pay for this of course ;)).

I can post a video of the actual controller if necessary.

Thanks all and thanks to Epic for UE4 :wink: