Controlling the time using Day Sequence Plugin

Hello,

I’m learning UE5 to use for interactive visualization & environmental design.

I started experimenting the the DaySequence plugin to make the day/night cycle easily integrated on my design.

I’m looking for a method to allow for the player to be able to change the time of day with a press of a button, either by selecting a time from or a list or select a period like “Dawn” or “Noon”.

if anyone can share a method or a blueprint that can achieve that effect, I would be appreciative.

On FAB, there is a very good asset called UltraDynamicSky for the day-night cycle. I am currently using it for the day-night cycle and weather control in my project. It has a complete time control and environmental simulation system. If you purchase it, you won’t regret it. This is not an advertisement; it’s just my personal experience.