Controlling the camera of character BP within level sequence causes character BP to jump up to the sky

Hi Mr R.

as there is no a specified target fix for this issue yet I wanted to mention that the Description of this issue and also steps to reproduce it are wrong.

I sent a video about it which seems to be different from UE-52474

this issue is a crucial part of our project I thought it would be fixed in 4.19 but there is no target fix yet