Hi,
Using blueprints, I’m trying to control things like start/stop capture and switching between camera in the media capture window that’s being sent out to my black magic capture card. I use unreal for virtual production for a live stream so i want to be able to set up hot keys for the above uses. Thank you!
1 Like
Hi , Did you a find a solution for this issue? , I saw there are some nodes in the blueprints, but cant have access to those. " Set Current Viewport Capture" is the one I asume would work, but I cant summon it.
Cheers!
I am also trying to solve this issue! Would love to know if anyone has found a solution.
I’m trying to figure this out too . I have a stream deck talking to atem and sending osc to unreal. I can get the osc to switch and print out which camera but cant figure how to switch the view to the capture card. Has anyone worked out how to do this please ?