how can i control a blueprint with a another different blueprint i mean i want this door to close after this code how can i do
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Hey there @SONUNASUZ61! You could use direct communications as Clockwork Ocean had recommended as a direct reference is the quickest way to pull that off!
However if you’re looking for a more extendible solution, would like to broaden your knowledge, and want to get a little fancy, you can apply say an interact button and the object will take it’s context sensitive interact (in this case your door) and do what it’s intended to from there. A good tutorial for what I’m talking about is here:
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