Controlling birds

heyy, so i am trying to make a game where the character transforms into different animals and can fly and stuff. Any opinions over how I can make it happen?? especially the bird

I am very confused about the transformation and how to control it. I am learning the basics of locomotion and character movement but I need some guidance on this please!

Hi Barry,

I was going to suggest the ‘Flying Template’ but It looks like that project was removed in UE5!

I think the key concept to doing this is “Possessing different Pawns”

A “Character” is a type/subclass of Pawn, so don’t let that trip you up.

So one way of doing this would be to have 2 different pawns/characters and swap between them. Another way would be to change values on just one Character by changing settings on the Character Movement Component

Let us know if you’re still having troubles!

tbh i have been meaning to add in a lot of animals with like an anim montage in the middle which will act like a transition. But im still very…confused :frowning: