I’d like to know how I can control an Empty Character. Say I’ve started a Default level in a Blank blueprint project. I’ve deleted the Player Start actor and placed an Empty Character on the default floor. In Details with the Empty Character selected, I’ve only changed a minimum of values that seemed should allow me to control the character with the keyboard and mouse. These are only what I set:
Pawn > Auto Possess Player > Player 0
Pawn > AI Controller Class > PlayerController
Auto Receive Input > Player 0.
And when I play in the editor viewport I take the perspective of the Empty Character, but I can’t move it! For now I just want to get to a point where I can move it (preferably with mouse to look and keyboard for direction) and fall off the floor…
Is it much more involved, or did I not change the right settings?
I couldn’t find any section in the UE4 documentation to show me how to do just that “basic” thing.