I am currently trying to create a robotic arm with a rotational base and a movable arm in unreal engine. i have them moving how they should with an on button click, however i am not able to possess both of them at the same time making it difficult to make both move in tandem.
i would like to control the rotating base with the AD keys and the arm with ethe WS keys without having to swap player possession. is there any way to do this easily? would it be better to make them a single blueprint and then add different static meshes to them to control them separately?
this is the arm:
current level blueprint to switch between them
Example of basic rotate blueprint