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Controller + UMG?

Hey, I’m writing a game which should be completely controllable by a controller but I have difficulties in the menu.

I found tutorials on how to cycle through buttons and call the click method but to improve the user experience I don’t want to use buttons only…

E.g.: “< Fire >” something like this where you can cycle through the elements… Sure you can do this with two buttons on each side but it’s way better if you could control it with left right movement of the stick…


If this doesn’t exist… what it probably is I got another question.
Is it possible to expand the menu-elements so I can add events to them like the OnClick event… it would be easy to add the functionality described above…