Controller support doesn't work for main menu

Hi! I have created controller support for the UI in my game. In the beginning, it was working properly for the main menu but after i added controller support for the other menu’s (pause, settings) and audio to the main menu, the main menu only works if i go from settings menu to it, but no other way. The blueprint for each menu is exactly the same:


Why don’t you use the Input System and assign an action to both controls, then just send a notifier to the action? The engine natively supports UI navigation with the keyboard and controller, so just take advantage of it.

Only the player controller has acces to input actions.


But i am pretty sure this isn’t the issue because before i added controller support for the settings menu the main menu was working super fine