When i try to import my rig from blender to unreal, i want the controller bone or whatever it is called to work like this (the way it does in blender)
but this is what it does in unreal engine.
When i try to import my rig from blender to unreal, i want the controller bone or whatever it is called to work like this (the way it does in blender)
but this is what it does in unreal engine.