hi i am working on creating a new blueprint which can control the exponential height fog and skylight through cpmtuper clock (utcnow).
but i am hitting brick wall .i cannot change anything !!!
help
Hi Blackbird,
I have an idea - Try enabling the ‘Sun Position Calculator’ plugin (Edit → Plugins)
Here’s a doc that will show more of how to set it up: Geographically Accurate Sun Positioning Tool in Unreal Engine | Unreal Engine 5.1 Documentation
This way, you could feed the current time into the ‘SolarTime’ variable in the SunSky blueprint.
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thank you so much my friend . i will look into it