So I created this “Decoration Mode” for my game. It is created in the character blueprint, and when it is on, it creates a widget that has the invetory linked to it, and shows the player what itens they can use to decorate.
The thing is: is is a Toolbar desinged like Minecraft’s, and I want to simply scroll between the itens in it, and get the information of what item I’m currently using. But I don want to click on it, because, just like the minecraft example, the mouse is being used to rotate the camera.
I want to change the active item only by scrolling the mouse wheel.
Bonus: by now, I resized it to only show 7 itens, because of the space where I’m showing it. But what if I have more than 7 itens? What do I do to make the scroll go to the other itens show the next one on the list, replacing the previous itens?