Hi there,
In my game I have set up a rail camera, which moves along a spline to the point closest to the player position. However the camera is awkward to use, and it’s fiddly to set up complex shots, so I would like to replace it with a camera following a sequence.
I thought of placing a spline in the play area, getting the point on it nearest the player position, and using it’s percentage of the distance between the start and end of the line to set the current frame in the sequence (so if the player is 50% of the way along the line, the camera will be in the middle of the sequence)
However, I’m new to Unreal and I’m not sure of the nodes to set this up. Does anyone have suggestions or advice on how to go about setting this up?