I try to make Panzer Dragoon style game for Gear VR.
I start with base endless runner here:
Because I spawn enemies 360 degrees around player character, I need the HMD to rotate camera boom so that the camera does not lose sight of the player character.
I tried making custom camera controller that just track HMD as seen in screen shot. But camera is in fixed position moving around and you lose sight of character making it hard to play.
Thank you very much, I am using Unreal Engine 4.10
Do I need to write custom camera controller or will that result in same thing?
Please help thank you very much.