just saw https://www.youtube.com/watch?v=Iuyq41p2aug
podcast video with Helge Mathee and Miquel Campos showing off the UE control Rig
i saw that control rig can be thrown onto a skeletal mesh, is there a way to put a control rig on other objects? like say a blueprint with a camera in it, so you could build a camera rig?
or a buncha boxes, so you could animate some boxes for some reason without having to go to an outside program, like a https://www.youtube.com/watch?v=If1fTvwL7sw? type of thing?