Control Rig Level Sequence doesn't play through Sequence Player

Control Rig Level Sequences don’t seem to work with playing the level using the normal Create Level Sequence > Play Looping in the level blueprint.

I can bake and play animations just fine, but the sequence itself does not animate Control Rig. Is this just how it works at the moment?

My intent was to be able to show the rig using a Material Collection Parameter to turn the rig Opacity on and off, which works fine in editor though with much lower FPS.

Another minor thing I don’t think is possible, looping animations with Spring solvers doesn’t work because of the spring simulation, is there any way to force it besides changing the spring strength? I realize it’s meant to be additive on existing animations.