prodyssey
(prodyssey)
March 1, 2025, 12:01am
1
I am trying to use CONTROL RIG for PROCEDURAL ANIMATIONS IN THE CHAR BP to generate gameplay animation entirely in the character BP RIGHT NEXT TO THE CAPSULE CODE.
PLEASE FIX IT!!! THE TOOLS STILL DO NOT WORK!!! IT’s the only place control rig can SHINE THE MOST if we can just generate the procedural animation right in the CHAR BP!!!
prodyssey
(prodyssey)
March 1, 2025, 12:04am
2
It’s like the sweetest feature in the entire game industry…but it never works!!!
prodyssey
(prodyssey)
March 1, 2025, 12:08am
3
if able to use this in the CHAR BP one person and bypass the entire animation world never done!!!
but it still dosnt work! Like right now its just kills editor performance! I turn it off, and I can barely move anything in the component tree.
prodyssey
(prodyssey)
March 1, 2025, 12:10am
4
I have to close the Char BP then reopen it !?? WHY… When in its use it just drops in performance instantly in the viewport.
prodyssey
(prodyssey)
March 1, 2025, 12:11am
5
IMAGINE WITH ME being able to do define control rig procedural animation right next to the CAPSULE COMPONENT CODE! BUT STILL THIS THING IS BROKEN…
PLEASE FIX IT PLEASE!!!
prodyssey
(prodyssey)
March 1, 2025, 12:15am
6
I’m at my wits end with ANIM BP AND THE NEVER QUITE RIGHT NEVER DONE CYCLE OF IT!
I just want to code the animations procedurally next to capsule code!!! SO IT CAN BE DONE!!!
prodyssey
(prodyssey)
March 1, 2025, 12:23am
7
I have followed the documentation verbatim! IT SHOULD WORK BY NOW! PLEASE FIX IT SO PEOPLE CAN MAKE VIDEOGAMES IN UNREAL!!!
prodyssey
(prodyssey)
March 1, 2025, 12:25am
8
Do you all know it’s possible to make video games in UNREAL!!!
prodyssey
(prodyssey)
March 1, 2025, 12:27am
9
Do you all know that procedural animations made in the CHAR BP IS THE MOST MAGICAL FEATURE IN ALL THE GAME INDUSTRY IF IT WORKED!!!
prodyssey
(prodyssey)
March 1, 2025, 12:42am
10
how are we supposed to make procedural animation without coding them? Obviously, the place to code them would be in the CHAR BP!!!
prodyssey
(prodyssey)
March 1, 2025, 12:45am
11
RIGHT NEXT TO THE GAMEPLAY CODE!!!
prodyssey
(prodyssey)
March 1, 2025, 12:50am
12
With that feature working as it should, WE CAN TOTALLY REMOVE THE ANIM BP IN GAME DEV.
prodyssey
(prodyssey)
March 1, 2025, 12:52am
13
if that features works, ANIM BP is as useful as…HUD…
prodyssey
(prodyssey)
March 1, 2025, 1:01am
14
Imagine NO MORE BAKED ANIMATION GAME!
100% Fully dynamic!
prodyssey
(prodyssey)
March 1, 2025, 1:03am
15
no more root motion trying to DRIVE the Capsules component.
IT SHOULD ONLY BE CODE!!! THAT DRIVES THE CAPSULE COMPONENT!!!
prodyssey
(prodyssey)
March 1, 2025, 1:07am
16
plus, it’s more fun of a challenge to figure out solutions for that system. Games with personality and distinction again!!!~