Control Rig Full Body IK - What space is it?

Hi everyone!

Like the title suggests - I’m trying to figure out what the default space is for the Full Body IK node in control rig. Does anyone know?

I know you can define your Effectors space with the “Get Transform” node.

But for the bone settings are they in world or local space? I’m trying to set preferred angles and limits.

Thank you for any answers.

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Did you ever find out?