Control Rig Forwards Solve Wobble Error

Vers: UE4 4.26.1
Section: Control Rig
From UE4 Tut: “ControlRigMannequin” with the StockManequin flipping a over a chair, slamming the table and with his hand and waking up his other stock buddy.
My Project Phase: At start, setting up fresh control rig controls with FS and BS code in place.

I have been copying the nodes in the sample project “ContolRigMannequin”. I have 1:1 nodes copied for both the Forward Solve and Backwards Solve.

When the Preview Controller is set to “Use Specific Animation” (in this example “ThirdPersonRun”, the Backwards Solve run event works as expected with the controls attached to the skeleton. Sweet.

BUT, when I run the Forwards Solve event, I get a wierd wobble I have been trying to solve for the last half of my day!! The controls have movement in them as well. Strange.

Any light is illuminating!!

333599-cr-wobble-frust.gif

adding: In the beginning of the .gif, the legs AND arms move slightly backs and forwards. That is me clicking between Forwards and Backwards Solve with the “Default” Preview Controller. The second half the .gif is the same with the Specific Animation in the Preview Controoler. Thanks

Just the wobble:

333640-cr-wobble-frust2.gif

No takers?

So, either this task is too hard, or I am missing something simple and I’m looking like a total Noober… Either way, I need assistance!! Anyone with Rigger experience around??

No one has a clue, yeah? Them I.m stuffed…

Setting the rotation control to initial stops the twisting, but is it the correct answer? What will this effect down the line??

335608-cr-wobble-frust3.gif