I am trying to tinker a bit with control rig and one big blocker I’ve ran into is trying to animate the ik bones such as ik_hand_gun, ik_hand_l, and ik_hand_r. I cannot seem to get them to appear in the rig hierarchy to create a control for them and I’m unsure on what to do to achieve this as I have seen other people do it in the past. Any suggestions?
did you ever find a solution to this?