control creature

how to use verse code to control creatures just like the creatures from creature spawner in Fortnite?

Hey, I don’t know how familiar you are with Verse and Fortnite in general, but globally, you would need to retrieve the navigatable interface of the creature’s fort_character using (InCharacter:fort_character).GetNavigatable[]

Then you can call

NavigateTo<public>(Target:navigation_target, ?ReachRadius:float = external {}, ?AllowPartialPath:logic = external {})<suspends>:navigation_result

navigation_targets are made from these functions

    # Generate a navigation_target from any position
    MakeNavigationTarget<constructor><native><public>(Position:vector3):navigation_target

    # Generate a navigation_target from an agent
    MakeNavigationTarget<constructor><native><public>(Target:agent):navigation_target

i need help with 60% the code i believe what you gave me is needed to make assets act like creatures on movement,will need respawn timer etc

No you can use this to move the wildlife/guards, but it is not easy task, if you’re a beginner you might need help.