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Control ascent/descent speed of AI bot

I’m working on adding flying AI, and I’m finding they seem to fixed speed of descent/ascent when running MoveTo() on their controller.

Setting the AirSpeed on the Pawn controls the horizontal speed, but I can’t figure out how to control the vertical speed.

Does anyone know?

in the engine folder in vehicle file. There is a var called
var () float Rise; // between -1 and 1

not sure if this is what you are after, hope it helps.

Interesting, I’ll take a look at that. Thanks @gamepainters