[Contracting/Paid/Remote] iOS Application Prototyping Engineer

This is a contracting role with a project duration of 2-3 months and potential to move to F/T employment.
We are looking for an Unreal developer to develop iOS application prototypes working closely with a technical product manager (that would be me).
We pay market rates and can be very flexible in terms of location for the right candidate.
We don’t really care if you develop these prototypes in C++ or BPs provided your code is well structured and documented.

Required Experience:
4 commercial projects developed in Unreal preferably on mobile platforms.
2+ Years of directly working with Unreal Engine in a professional environment
Strong understanding of skeletal animation in Unreal
Strong understanding of Material design in Unreal
Self reliant - ability handle 3D model edits, locate free/inexpensive assets, setup and use our Bitbucket/Git repositories with minimum of assistance

Please message me directly with resume, portfolio, and contracting rates if you are interested in this role.
Please no contracting agencies or recruiters.

We are an equal opportunity employer; applicants are considered for all roles without regard to race, color, religious creed, sex, national origin, citizenship status, age, physical or mental disability, sexual orientation, marital, parental, veteran or military status, unfavorable military discharge, or any other status protected by applicable federal, state or local law.