[CONTRACT] Set up a pixel streaming server / build

Set up a pixel streaming server (I will cover all server costs too of course) and generally answer some questions about it.

My goal is to be able to quickly set up a pixel streaming instance for any arbitrary project, so I’m looking for someone who is familiar enough with the process to set one up (can be a default UE5 template project), who could also advise (as a one off, as part of the job) on how to replicate the process for future projects. If the process is difficult or time consuming for each individual project, then there may be repeat work in the future if you’re also interested in that.

Open to any offers, I can be contacted through here either by reply or PM. Thanks!

Hey there,

Have you tried, Furioos.com eagle3dstreaming.com?

Smudgy

Thanks! These look good I’ll take a look

No worries, hope it helps =]

How did you get on?

It appears that currently, Furioos.com, cannot pixel stream UE5 projects.
Have asked them twice now over several weeks, however, they haven’t as yet, updated their system’s NVIDIA graphics drivers.

All the best,

Smudgy

Are you sure? I used Furioos and it worked with a UE5 build. I also tried eagle3dstreaming which worked too.

Have not tried eagle3Dstreming yet.
Furioos.com, however, displays
Furioos.com_NVIDIA Error_20220529

Have been in contact with Support about it and they state it will be addressed soon.

Most bizarre?!?

Can you not just click ‘OK’ and it still works? I get that message on my own system and I’ve just ignored it for now, I didn’t want to update drivers because I heard some issues with an unrelated game that I play.

I think the version I tested with might have been early access, not 5.0 release, so maybe I didn’t run into the same issue for that reason. Does it not allow it to run at all?

Also; you may be able to compile the project using older DX version or something, that might avoid the driver error.

Nothing but a black screen when ok is pressed.
The drivers are their own and they stated these would be updated in the future sometime.

No, not at all, unfortunately.
I have a weeks trial with eagle3Dstreaming so I’ll give that a go.

Update: Eagle3DStreaming works =]

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