PROJECT TITLE:
scythe project (this is a hidden name ie: it is not the name)
DESCRIPTION:
the concept is a magazine that serves as both an educational and learning
opportunity as well as a creative contest.
- the magazine has to be slighty above 4K in order to print [5K]
- the game is already chosen and predetermined as Minimum Viable Product
- the game has to be staged in 3-4 parts and all staging documented
- all development documentation goes into the magazine
- making pages in the magazine is like making scope for the game
the magazine will eventually be sold to finance production of a game
with either the same or slightly different team
[there is an issue with contracts and possible non-comp though unenforceable likely]
INCLUDES:
- opportunity to get involved without leaving current opportunity [editorial]
- get flat rate compensation for life based on contract royalties
TEAM NAME:
FOURTH PLAYER SOFTWARE
incubated by PLASTIC-INC LLC DBA
TEAM STRUCTURE:
CEO plasticMAYHEM
Sales Engineer
Worked in Silicon Alley ventures, making games at 5, worldwide hacker
45 years old, multiple certifications
Three to four other members for now for design, materials, and scoping.
Graphic designers, materials designers, animation designers, hair and clothing designers…
PREVIOUS WORK:
multimillion user web systems, documentary on global warming
TALENT REQUIRED:
graphic design, subsurface modeling, bitmap composites, blueprints and widgets
CONTACT:
E-mail: relations@plastic-inc.com
WEBSITE: