We are in need of a C++ programmer to finish implementing new systems and bug sorting into our current unreal 4.10 project. We have a modest budget to get these last systems in. PS4 SDK access will be provided.
Areas of focus include:
enemy and ally AI profiles.
Tweaking of combat system speed.
Fixes to procedural generation system so it is less constrained.
Character customization system to swap parts.
Please PM me if interested we will provide additional details then.