Update [14 Nov]: Due to high work load we are now looking for another level designer and/or 3D artist! EU or Nordic or UK residents only please (due to bureaucracy of invoicing!)
Update [29 Aug]:We are currently really lacking UI/UX designer applications! The bids are high Thank you all for the interest shown!
Update [24 Aug]: to answer some of your questions, anything back-end related, i.e. calls from UE to outside sources/input is handled by our back-end platform, developed by me and a few more devs, so you won’t have to worry about that. Currently all those calls are just simple JSON objects parsed via RESTful API.
We are looking for junior/intermediate level UE developers:
- UE Core developer (C++ pref. but BP can work for now :))
2) Level designer/3D artist
- Gameplay/User Experience developer and/or UMG Designer
to work on our VirtualCity@Chalmers platform. VirtualCity@Chalmers (in very short) is about building a digital twin of the two campuses of Chalmers University of Technology and eventually of the whole city of Gothenburg, Sweden.
More info at http://virtualcity.chalmers.se
The budget is negotiable and long term: 1+ year contract, no 100% commitment required since it’s an ongoing academic project. The project has a lot of added benefits that include: ability to work remotely, free trips to Sweden, academic visibility, chance to fight for Unreal Grant, being part of an international multi-disciplinary dev team and more
Contact me directly here or at [EMAIL=“email@example.com”]firstname.lastname@example.org